Smithsonian Institution Website

Digitization Program Office

A Showcase for Digitization Projects at the Smithsonian

3D Scanning: The 21st-Century Equivalent to a 19th Century Process

Fri, 03/27/2015 - 13:52 -- BeauchampJW
Author: 
Karen Lemmey, Sculpture Curator, Smithsonian American Art Museum
Image: 
Jon Blundell of the Smithsonian Digitization Program Office 3D Scanning the Greek Slave

Karen Lemmey, American Art's sculpture curator is organizing an installation that will include Hiram Power's Greek Slave, one of the most popular sculptures of the 19th century. As part of her preparation, she is working with Smithsonian X 3D, part of the Institution's Digitization program, to create a 3D model of the Greek Slave. Karen fills us in on the process. 

Smithsonian X 3D: How a 167-year-old Museum Leverages 3D Technology

Tue, 01/27/2015 - 12:06 -- BeauchampJW
Author: 
Günter Waibel, Director, Digitization Program Office, OCIO
Image: 
T. Rex 3D Skull

Smithsonian X 3D brings museum collections to homes and classrooms by applying cutting-edge 3D technology to one-of-a-kind objects such as the 1903 Wright Flyer, Lincoln’s Life Masks, a 1500 year old Buddha sculpture, a prehistoric fossilized whale, or a Super Nova. The 3D models are presented online at 3D.SI.EDU through a plug-in free explorer based on WebGL, which was created for the Smithsonian by the 3D design firm Autodesk.

3D Explorer: Learn to Use the Cross Section, Measuring, and Sharing Tools

Mon, 12/22/2014 - 15:53 -- BeauchampJW
Author: 
Vince Rossi, DPO 3D Imaging
Image: 
1904 Wright Flyer

This video tutorial will show you how to use the cross section, measuring and sharing tools with the Smithsonian 3D Explorer. Try these tools out for yourself with the 1904 Wright Flyer model by clicking this link- http://3d.si.edu/explorer?modelid=48

Smithsonian Creates the First-ever 3D Presidential Portrait

Tue, 12/02/2014 - 13:00 -- BeauchampJW
Author: 
Günter Waibel, Director, Digitization Program Office, OCIO
Image: 
3D portrait of President Barack Obama

The first presidential portraits created from 3-D scan data are now on display in the Smithsonian Castle. The portraits of President Barack Obama were created based on data collected by a Smithsonian-led team of 3-D digital imaging specialists and include a digital and 3-D printed bust and life mask. A new video released today by the White House (and shown below) details the behind-the-scenes process of scanning, creating and printing the historic portraits.

NOT Business as Usual at the 2014 Smithsonian Digitization Fair

Mon, 11/03/2014 - 11:51 -- BeauchampJW
Author: 
Günter Waibel, Director, Digitization Program Office, OCIO
Image: 
2014 Smithsonian Institution Digitization Fair

At the Smithsonian’s biennial Digitization Fair, we strive to bring together the entire digitization community from our 19 museums and 9 research centers to share best practices, great ideas and lofty visions. This year, for the first time, we also invited a range of presenters from left field, so to speak.

Digitized or Not Digitized--That is the Question!

Fri, 08/15/2014 - 09:58 -- BeauchampJW
Author: 
Jessica Warner Beauchamp, DPO
Image: 

 

When I first started working for the Digitization Program Office eons ago in the fall of 2009, the Smithsonian had just published its first Digitization Strategic Plan.  Several working groups from across the Smithsonian were tasked with hashing out various aspects of the plan, such as setting priorities for digitization, standards, and life cycle management for digital assets. 

Interview with Cody Coltharp - ARTLAB+’s 3D Mentor

Fri, 07/11/2014 - 15:46 -- BeauchampJW
Author: 
Ryan Hill, Director of Digital Learning Programs, Hirshhorn Museum and Sculpture Garden
Image: 
Hirshhorn ARTLAB+ digital studio for teens

Cody Coltharp is the 3D guru and Game Design mentor at ARTLAB+, the Smithsonian’s free, drop-in digital studio for teens. Cody has a degree in mechanical sculpture from the New College of Florida and is the Art Director for Green Door Labs, a location-based gaming company that makes games for museums and schools.

How do you use 3D technology with the teens?

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