Max Anderson is from Texas. He has a BFA from Maryland Institute College of Art, where he focused on performance studies, digital fabrication, and painting. At the DPO, Max is mostly concerned with consolidating raw data in to finished 3D models, and web-based applications. He lives in Baltimore, where he makes analog electronic instruments and tries to do things with words.
A Maryland native, Jon Blundell is currently living out the assumption he made at the age of 6, that he would either be working at the Smithsonian, or become an astronaut. He chose the shorter commute. The intervening years he spent going to school, working in the historic preservation trades, and participating in DC’s punk scene. At the DPO Jon spends his time producing 3D scanned models of Smithsonian objects to support conservation and research, and most importantly increase public access to the Smithsonian’s collections. Having grown up with the Smithsonian a Metro ride away, he is pleased to be part of the effort to share the institution’s vast collection with the world. When he’s not uploading the Smithsonian’s collection to the Matrix he can be found dabbling in math, playing tabletop games, and climbing fake rocks.
Borne of polygons and fire, Megan joined the Smithsonian with a background in 3D modeling and traditional metalsmithing. After receiving her degree in Interdisciplinary Object Design from Towson University in 2012, she started with Smithsonian Exhibits (formerly the Office of Exhibits Central) making models and artifact mounts for exhibits. In 2015, Megan broke the LCD ceiling and joined the 3D team’s “laser cowboys” as the first cowgirl. Since then, she finds fulfillment digitizing the Smithsonian’s collections and supporting the broadening of access to America’s treasures.
Adam Metallo received his BS in Psychology from the University of Maryland in 2004 and MFA in painting from the University of Delaware in 2006. Working at the Smithsonian Office of Exhibits Central he developed workflows that integrate 3D technologies with traditional museum model making. In 2010 he began spending most of his time quietly sneaking up on inanimate objects to digitize them in 3D for the Smithsonian Digitization Program Office.
Ken's work history in cultural heritage photography, enterprise digital asset management and enterprise level IT solutions have intersected perfectly for his role as the Smithsonian's Senior Mass Digitization Program Officer. Ken supports the Smithsonian's Digitization Program Office's goal of creating a vibrant digitization culture at the Smithsonian, and focuses on increasing the quality and quantity of Smithsonian digital assets by supporting digitization projects, providing technical expertise to the units, leveraging internal and external collaborations, and promoting expertise in mass digitization and workflows. Ken's motorsports history as an amateur race car driver at circuits throughout North America and Europe has helped him emphatically put the "rapid" in the Smithsonian's rapid capture digitization projects!
Vincent Rossi hails from the great state of New Jersey. He has a BFA in sculpture from the University of the Arts in Philadelphia and Graduate level fine art study at Goldsmiths College/ University of London, England. From 2004 to 2011, he worked as a sculptor, model maker and project manager for the Smithsonian's Office of Exhibit Central and helped produce and manage many Smithsonian exhibits. From 2011 to present Vince works as a Senior 3D Program Officer for the Smithsonian's Digitization Program Office - building 3D capacity, developing 3D workflows and trying to live life to the fullest.
Jessica Warner joined the Smithsonian’s Digitization Program Office (DPO) in 2009. One of Jessica’s primary responsibilities is collecting, compiling, and reporting data about the digitization state of the Smithsonian collections. When Jessica’s not knee-deep in Excel spreadsheets, she can be found coordinating a variety of committee meetings and DPO-sponsored events, such as the biennial Smithsonian Digitization Fair and Smithsonian 3D conference. Jessica received her BA in Cultural Anthropology from Wellesley College, and earned a Masters in Library and Information Science from Catholic University of America. Sometime in between, Jessica was foolhardy enough to spend over a decade growing a successful communications consulting firm serving a host of Federal clients. Born and raised a Connecticut Yankee, Jessica now enjoys big city living in the heart of Washington, DC.