Borne of polygons and fire, Meg joined the Smithsonian with a background in 3D modeling and traditional metalsmithing. After receiving her degree in Interdisciplinary Object Design from Towson University in 2012, she started with Smithsonian Exhibits (formerly the Office of Exhibits Central) making models and artifact mounts for exhibits. In 2015, Meg followed her passion for digital and joined the DPO's 3D team. Since then, she finds fulfillment digitizing the Smithsonian’s collections and forcing people to look at pictures of her tiny dog and 6 chickens.
3D Project Manager